BeatBites

Revolutionizing Dance Lessons

BeatBites is an avant-garde platform tailored for GenZ, teaching them trending TikTok dances. This startup project involved close collaboration with the founder, aimed to craft a game-like, captivating experience for users with short attention spans.

The issue at hand was creating an interactive platform that doesn't feel like a typical workout tutorial, but instead provides a fun, engaging experience.

My role in this project was multi-faceted. I conducted market and user research to understand potential users' needs and preferences. Using Figma, I created initial wireframes and prototypes, employing my skills in UX/UI design, product design, and design sprint.

The project's outcome was a unique platform that blends game and dance lessons, where a 3D avatar of a user's favorite influencer teaches them how to dance. The prototype was tested and improved based on real user feedback. Currently, the project is in development, with promising early results.

Project Roles
UX/IA Designer, Product Designer, Designer
Skills
Design, Design Pattern Research, Digital, Interaction, Low / High Fidelity Prototyping, Mobile, User Behavior Research, Storyboarding, Human-Centered Design, Learning Experience Design, Framer, Figma, Journey Mapping
Media
App Design, Mobile Apps, Prototypes, Wireframes
BeatBites
Support